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	<title>Roxlou Games</title>
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	<link>http://www.roxlougames.com</link>
	<description>Made for Nerds</description>
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		<title>Unwritten Passage: Dev Update May 2013</title>
		<link>http://www.roxlougames.com/unwritten-passage-dev-update-may-2013/</link>
		<comments>http://www.roxlougames.com/unwritten-passage-dev-update-may-2013/#comments</comments>
		<pubDate>Mon, 03 Jun 2013 18:16:44 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[behind the scenes]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[That Which Happened]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[Unwritten Passage]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=632</guid>
		<description><![CDATA[A running joke on Unwritten Passage is that everything that can go wrong will, but we console ourselves that at least everything that can go right will also happen. Although some of us have been making games for years, there has been a learning curve involved in making a game as part of a successful [...]]]></description>
			<content:encoded><![CDATA[<p>A running joke on <em><strong>Unwritten Passage</strong></em> is that everything that can go wrong will, but we console ourselves that at least everything that can go <em>right</em> will also happen. Although some of us have been making games for years, there has been a learning curve involved in making a game as part of a successful Kickstarter. On the one hand this gives great freedom. On the other, it requires tremendous foresight, and you find yourself locked in to inevitable over-commitments made in early planning due to promises made to backers. This of course has been a challenge, but it has also been one of <em><strong>Unwritten Passage</strong></em>&#8216;s greatest strengths, because it has forced us to continually make creative compromises while keeping our eyes firmly fixed on goals that don&#8217;t move. We have been fortunate that in every case, these compromises have made the game cooler and more interesting to work on.</p>
<div id="attachment_649" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.roxlougames.com/wp-content/uploads/2013/06/puppet_edit.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/06/puppet_edit.jpg" alt="" title="Puppet in Motion" width="400" height="338" class="size-full wp-image-649" /></a><p class="wp-caption-text">Even our shadow puppet style was born out of compromise</p></div>
<p>Case in point: rival clan leaders. Back in February we did a lot of exploration on how &#8220;story bouts&#8221; were going to play and look. These mini encounters represent your clan and a rival tribe swapping stories in order to share your histories and to potentially make an alliance. Although the concepts were promising, we had major concerns about communicating feedback to the player about how the &#8220;bout&#8221; was going. We mocked up some rough stuff using the shadow puppets from our &#8220;story events&#8221;, but although we could certainly convey someone shaking a stick in the air, it was difficult to describe an emotion that way. Was he shaking a stick out of anger? Excitement? Because his arm fell asleep? The player just wasn&#8217;t getting good feedback about how their choices were being interpreted by the game.</p>
<div id="attachment_651" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.roxlougames.com/wp-content/uploads/2013/06/storybout_concept.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/06/storybout_concept.jpg" alt="" title="Story Bout Concept Rough" width="400" height="225" class="size-full wp-image-651" /></a><p class="wp-caption-text">Rough concept for story bouts</p></div>
<p>Meanwhile, we had another problem on the back-burner. One of our backer rewards for Kickstarter was the opportunity for them to get their face in the game as one of our shadow puppets. This seemed a natural addition since we needed as much variety as we could get. However, it was important to us that this not be something that seemed weird or out of place. We wanted to use the backer&#8217;s face in the actual game (not just as a vanity addition for the person that made the pledge), but putting human faces on our puppets wasn&#8217;t working out. As we progressed it turned out that keeping the story event puppets abstract-looking had the best visual impact, and our attempts to put our own tiny faces on the puppets ended up looking silly.</p>
<p>This last month an epiphany produced the solution to both our backer issue and the story bout problem. We decided that our rival clan leaders should have their own unique look, and that they should be focused on conveying emotion to the player. This meant that they would be a single giant face (with a tiny dangling body). This also meant that our backers&#8217; faces were going to be the tribal leaders, and that we now had this great big space to exaggerate features and make things gel with the world as a whole.</p>
<div id="attachment_635" class="wp-caption aligncenter" style="width: 490px"><a href="http://www.roxlougames.com/wp-content/uploads/2013/06/joepuppetfaceBefore.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/06/joepuppetfaceBefore.jpg" alt="" title="Puppet Face - Before" width="480" height="320" class="size-full wp-image-635" /></a><p class="wp-caption-text">First the caricature&#8230;</p></div>
<div id="attachment_637" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.roxlougames.com/wp-content/uploads/2013/06/joepuppetFaceFinal-e1370277379357.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/06/joepuppetFaceFinal-e1370277379357.jpg" alt="" title="Puppet Face - After" width="400" height="607" class="size-full wp-image-637" /></a><p class="wp-caption-text">Then add the fantasy!</p></div>
<p>Interestingly, another compromise here led to some interesting visual dynamics. We first approached the leader faces completely in silhouette (like the puppets in our story events), but we struggled with recreating likeness, conveying emotion, and rigging and animating a face with the necessary moving parts to work as a shadow puppet. We had to articulate huge sections of the face to make sure light would &#8220;shine through&#8221; in the right spots, and things were getting out of hand. However, once again the history of Balinese shadow theater came to our rescue with some needed inspiration. Balinese shadow puppets, despite being seen in silhouette, are also hand painted and intricately tooled, meaning they tell a different story when on the shadow stage and when viewed in &#8220;real life&#8221;.</p>
<div id="attachment_646" class="wp-caption aligncenter" style="width: 291px"><a href="http://www.roxlougames.com/wp-content/uploads/2013/06/tribal-art-bali-puppet.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/06/tribal-art-bali-puppet-281x300.jpg" alt="" title="Off Stage Puppet" width="281" height="300" class="size-medium wp-image-646" /></a><p class="wp-caption-text">An &#8220;off stage&#8221; Balinese shadow puppet</p></div>
<p>That gave us the idea that we&#8217;re currently going with: allow the clan leaders to be hand painted, paper puppets, but allow them to nominally function as shadow puppets for dramatic effect.</p>
<div id="attachment_644" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.roxlougames.com/wp-content/uploads/2013/06/joepuppetFaceSilohuette.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/06/joepuppetFaceSilohuette.jpg" alt="" title="Puppet Face - In Shadow" width="400" height="607" class="size-full wp-image-644" /></a><p class="wp-caption-text">A dramatically different effect.</p></div>
<p><em><strong>Unwritten Passage</strong></em> is full of anecdotes like this, and retelling them helps remind us about what is so great to be doing something like this. As always we are hugely grateful to the support of our families and crowdfunding backers. And remember that you can continue to <a href="http://www.roxlougames.com/support-the-project/" title="Support the Project!" target="_blank">support the development</a> of our weird game.</p>
<p><em>Roxlou Games</em></p>
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		<title>Unwritten Passage: Dev Update April 2013</title>
		<link>http://www.roxlougames.com/unwritten-passage-dev-update-april-2013/</link>
		<comments>http://www.roxlougames.com/unwritten-passage-dev-update-april-2013/#comments</comments>
		<pubDate>Mon, 29 Apr 2013 19:24:09 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[That Which Happened]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[Unwritten Passage]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=611</guid>
		<description><![CDATA[Those that are following our progress will notice that we&#8217;re settling into a monthly update schedule. This is no coincidence since this is roughly how we look at the project as well. A month is usually how long we bring in a new contributor for, and our work goals end up falling into a similar [...]]]></description>
			<content:encoded><![CDATA[<p>Those that are following our progress will notice that we&#8217;re settling into a monthly update schedule. This is no coincidence since this is roughly how we look at the project as well. A month is usually how long we bring in a new contributor for, and our work goals end up falling into a similar rhythm. These mini milestones are also when we look back and figure out if we had a successful month. Usually the answer is &#8220;yes&#8221; with a &#8220;but&#8221;. However, today we can unequivocally say that April kicked ass.</p>
<p>Big strides were made in programming and art direction, and a major part of that success was our collaboration with art director Kim Passey.</p>
<p><a href="http://www.kimpassey.wix.com/game-portfolio"><img src="http://www.roxlougames.com/wp-content/uploads/2013/04/kim_portfolio.jpg" alt="" title="Kim Passey" width="600" height="390" class="aligncenter size-full wp-image-622" /></a></p>
<p>Kim&#8217;s a fantastic artist in his own right, but for <strong><em>Unwritten Passage</em></strong> his more than 20 years of experience really helped us bring cohesion and focus to the killer ideas that Lee (our principle artist) brought to the table. Kim&#8217;s influence was also instrumental in exploring the themes we already had. For example, in one case he was able to take our original environment concept piece from the Kickstarter (supplied by <em>Waking Mars</em> artist Amanda Williams) and illustrate with a rough color shift how we could make a barren environment still seem alive.</p>
<p>Before:<br />
<a href="http://www.roxlougames.com/wp-content/uploads/2013/04/amanda_environment.png"><img src="http://www.roxlougames.com/wp-content/uploads/2013/04/amanda_environment-300x168.png" alt="" title="Before Shift" width="300" height="168" class="aligncenter size-medium wp-image-617" /></a></p>
<p>After:<br />
<a href="http://www.roxlougames.com/wp-content/uploads/2013/04/kim_color_shift.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/04/kim_color_shift-300x168.jpg" alt="" title="After Shift" width="300" height="168" class="aligncenter size-medium wp-image-618" /></a></p>
<p>Tools and technology continue to progress, with much of our foundation work coming to a close. Thanks in large part to the smooth progress of the art direction, Joe was also able to make early strides in other areas, including a cloth simulation for the ribbons and banners we see playing a big role in the look of the game.</p>
<p><a href="http://www.roxlougames.com/wp-content/uploads/2013/04/update_clothsim.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/04/update_clothsim.jpg" alt="" title="Cloth Sim" width="993" height="497" class="aligncenter size-full wp-image-614" /></a></p>
<p>Moving forward the team&#8217;s big focus is on our &#8220;vertical slice&#8221; and a proper gameplay trailer to coincide with a <em>Steam Greenlight</em> campaign. As long as we keep having months like April, this will be happening toward the end of June and will put us well on the way to our first beta.</p>
<p>As always we&#8217;re strengthened by the continued support of family, friends, and our many crowdfunding backers. Independent game development is not always easy, but it&#8217;s a tremendous privilege that we&#8217;re all intensely grateful for.</p>
<p>More to follow!</p>
<p><em>Roxlou Games</em></p>
]]></content:encoded>
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		<title>Unwritten Passage: One Month and Counting!</title>
		<link>http://www.roxlougames.com/unwritten-passage-one-month-and-counting/</link>
		<comments>http://www.roxlougames.com/unwritten-passage-one-month-and-counting/#comments</comments>
		<pubDate>Sat, 30 Mar 2013 17:01:48 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[That Which Happened]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[Unwritten Passage]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=536</guid>
		<description><![CDATA[The end of March closes out the first month of production on Unwritten Passage, the weird procedural strategy game made possible by our many crowd-funding supporters. It&#8217;s an exciting time, but also one of hard work. It was mainly a month of framework building, where we put down a foundation that will allow us to [...]]]></description>
			<content:encoded><![CDATA[<p>The end of March closes out the first month of production on <em><strong>Unwritten Passage</strong></em>, the weird procedural strategy game made possible by our many crowd-funding supporters. It&#8217;s an exciting time, but also one of hard work. It was mainly a month of framework building, where we put down a foundation that will allow us to make rapid progress later on in the project. However, there were some points of rewarding exploration too, like when we started designing the third playable &#8220;story teller&#8221; (previously called &#8220;clan leaders&#8221;). She isn&#8217;t ready to be shown just yet, but we&#8217;re excited about how this character (one that leverages wind, kites, and the ability to change the very fabric of a story itself) will expand and diversify our roster of story tellers.</p>
<p>But probably the most rewarding moment of the month came when we were able to hold the printed posters and screen prints in our hands and get them packaged up for our Kickstarter backers.</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/03/signing2-768x1024.jpg" alt="" title="Unwritten Passage - Signing Posters" width="768" height="1024" class="aligncenter size-large wp-image-538" /></p>
<p>We did all our printing locally, so Austin&#8217;s massive SXSW festival delayed getting our prints until the very end of the month. However, we feel the wait was worth it. The prints turned out stellar across the board, and as we were getting everything signed, tubed, and ready to ship, we were extremely proud.</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/03/signing3-768x1024.jpg" alt="" title="Unwritten Passage - Signing Posters" width="768" height="1024" class="aligncenter size-large wp-image-541" /></p>
<p>Although working on <em><strong>Unwritten Passage</strong></em> is rewarding in and of itself, this is the first time on this project that we get to see the cycle of creation through to the end. We had a concept, we iterated to create print designs, we made commitments to our backers, and we are now delivering them as a product. It&#8217;s a special feeling, and even though some of us have been doing this kind of thing for years, that feeling doesn&#8217;t really wear off.</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/03/signing5-764x1024.jpg" alt="" title="Unwritten Passage - Limited Prints" width="764" height="1024" class="aligncenter size-large wp-image-542" /></p>
<p>For those that are getting a physical reward like a poster or screen print, we&#8217;ll be dropping those in the mail in the coming week after the Easter rush. &#8220;Digital Poster&#8221; downloads will be going out by email before the weekend is out, and everyone that got a physical poster will also be getting a digital copy of the poster art. Note that as the screen prints are a limited run there will be no digital file for those.</p>
<p>If you had a digital poster (either as an add-on or as part of your printed reward) be sure to contact us if you haven&#8217;t gotten your email by Monday, April 1st. &#8220;April Fools Day&#8221; jokes are punishable by death.</p>
<p>A huge thanks to all our backers and to our families for their continued support. More to follow!</p>
<p><em>Roxlou Games</em></p>
<p>P.S. Missed out on the Kickstarter? You can still get copies of the &#8220;digital posters&#8221; by becoming a backer <a href="http://www.roxlougames.com/support-the-project/" title="Support the Project!" target="_blank">through our website</a>.</p>
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		<title>A New Name, Rewards, and Getting Started</title>
		<link>http://www.roxlougames.com/a-new-name-rewards-and-getting-started/</link>
		<comments>http://www.roxlougames.com/a-new-name-rewards-and-getting-started/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 20:01:21 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[posters]]></category>
		<category><![CDATA[That Which Happened]]></category>
		<category><![CDATA[Unwritten Passage]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=490</guid>
		<description><![CDATA[Hey All, We&#8217;re coming to the end of our first week of full production, and it feels great! We&#8217;ll keep you updated as we get stuff that&#8217;s worth showing, but in the meantime we have a few bits of project news and business. Reward Surveys If you&#8217;re a backer be sure to respond to the [...]]]></description>
			<content:encoded><![CDATA[<p>Hey All,</p>
<p>We&#8217;re coming to the end of our first week of full production, and it feels great! We&#8217;ll keep you updated as we get stuff that&#8217;s worth showing, but in the meantime we have a few bits of project news and business.</p>
<p><strong><em>Reward Surveys</em></strong></p>
<p>If you&#8217;re a backer be sure to respond to the survey Kickstarter sent to you. We&#8217;ve gotten many responses, but there are also hundreds left untouched. The quicker we get all your information, the quicker you can get your rewards!</p>
<p><strong><em>That Which is now &#8220;Unwritten Passage&#8221;</em></strong></p>
<p>So the game is now called <em>Unwritten Passage: That Which Happened</em>.</p>
<p>A big thanks to all our backers and new friends that helped make a stressful situation (the renaming of the game due to a trademark conflict) into <a href="http://www.roxlougames.com/trademark-technicalities-and-a-new-name-for-unwritten/" title="A New Name for Unwritten" target="_blank">a fun affair</a>. Voting and discussion was lively, and we feel the new title is a good compromise. And special thanks goes to <em>wonderboy2402</em> (as he or possibly she is known on our website) for first suggesting the title that eventually won.</p>
<p><strong><em>Poster/Screen Print Progress</em></strong></p>
<p>Once the naming issue was finally sorted, we were finally free to update the poster designs with the new title and get started on printing.</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/poster2PrintFinal_ForWeb.jpg" alt="" width="500" height="667" class="aligncenter size-full wp-image-317" /></p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/poster3PrintFinal_ForWeb.jpg" alt="" class="size-full wp-image-316" /></p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/03/poster1PrintFinal_var3_ForWeb.jpg" alt="" width="600" height="800" class="aligncenter size-full wp-image-502" /></p>
<p>Printers now have the files and we&#8217;re expecting to get prints back within the next two weeks, at which point we&#8217;ll be signing, shipping, and most likely drinking. Stay tuned for pictures then, but in the meantime&#8230; shipping tubes!</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/03/KS_Shipping_Tubes_ForWeb.jpg" alt="" title="SHIPPING TUBES!!!!" width="600" height="800" class="aligncenter size-full wp-image-505" /></p>
<p><em>Roxlou Games</em></p>
]]></content:encoded>
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		<title>Trademark Technicalities and a New Name for &#8220;Unwritten&#8221;</title>
		<link>http://www.roxlougames.com/trademark-technicalities-and-a-new-name-for-unwritten/</link>
		<comments>http://www.roxlougames.com/trademark-technicalities-and-a-new-name-for-unwritten/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 20:00:20 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[That Which Happened]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=454</guid>
		<description><![CDATA[UPDATE: The poll is now closed. We&#8217;re ending a little early since traffic has slowed to a trickle and Unwritten Passage has a commanding lead. Thanks for voting! Following the success of our Kickstarter campaign, we&#8217;ve enjoyed a bit of added exposure. One unexpected side effect of this is that this has also drawn the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>UPDATE: The poll is now closed. We&#8217;re ending a little early since traffic has slowed to a trickle and <em>Unwritten Passage</em> has a commanding lead. Thanks for voting!</strong></p>
<p>Following the <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened" title="Unwritten: That Which Happened" target="_blank">success of our Kickstarter campaign</a>, we&#8217;ve enjoyed a bit of added exposure. One unexpected side effect of this is that this has also drawn the attention of the &#8220;Eye of Sauron&#8221;, i.e. the scrutiny of large companies and their faithful legal staff. <em>DC Comics</em> has contacted us and is claiming a common law trademark conflict with our game <em>Unwritten: That Which Happened</em>, and their comic series <em>The Unwritten</em>.</p>
<p>For our part we&#8217;d never heard of this comic series before, and our trademark research on &#8220;Unwritten&#8221; didn&#8217;t turn it up originally, although this may have been because we were focused specifically on video games. While a name conflict here still wouldn&#8217;t necessarily be a legal issue, DC is claiming that our game uses a &#8220;similar art style&#8221; and &#8220;similar story-telling method&#8221;, which would cause consumers to mistakenly believe that our game is actually based on their comic. We leave it to our backers and readers to decide the merit of such a claim for themselves.</p>
<p><a href="http://lmgtfy.com/?q=The+Unwritten" title="Let me Google that for you..." target="_blank">This should get you started.</a></p>
<p>That all said, it looks like we need to change the name of the game slightly to keep everyone happy (especially those of us that have whole legal teams on retainer). We&#8217;ve narrowed it down to a few choices, but we need your help to make the final call. Vote in the poll below and help us choose the new name for <em>Unwritten</em>!</p>
<div id="yop-poll-container-2" class="yop-poll-container"><div id="yop-poll-container-error-2" class="yop-poll-container-error"></div><form id="yop-poll-form-2" class="yop-poll-forms">This poll is closed!
Poll activity: <br>
start_date 2013-02-21 09:49:36<br>
end_date 2013-02-22 09:52:00<br>

Poll Results:
<div id="yop-poll-question-2" class="yop-poll-question">What should the new name of Unwritten be?</div>
<div id="yop-poll-answers-1" class="yop-poll-answers">
	<ul>
		
	</ul>
</div>
</form></div>
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		<title>Missed the Kickstarter? You Can Still Back Unwritten!</title>
		<link>http://www.roxlougames.com/missed-the-kickstarter-you-can-still-back-unwritten/</link>
		<comments>http://www.roxlougames.com/missed-the-kickstarter-you-can-still-back-unwritten/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 23:05:10 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goodies]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[rewards]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=444</guid>
		<description><![CDATA[After the end of our successful Kickstarter for Unwritten: That Which Happened, we&#8217;ve received numerous requests from people that missed the campaign but still wanted to back the project. We&#8217;ve responded to this overwhelming feedback and have put up a &#8220;Support the Project&#8221; page that allows people to continue backing Unwritten. Not only is this [...]]]></description>
			<content:encoded><![CDATA[<p>After the end of our successful Kickstarter for <em><strong>Unwritten: That Which Happened</strong></em>, we&#8217;ve received numerous requests from people that missed the campaign but still wanted to back the project. We&#8217;ve responded to this overwhelming feedback and have put up a <a href="http://www.roxlougames.com/support-the-project/" title="Support the Project!" target="_blank">&#8220;Support the Project&#8221;</a> page that allows people to continue backing Unwritten.</p>
<p><a href="http://www.roxlougames.com/support-the-project/" title="Support the Project!" target="_blank"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/unwritten_success.jpg" alt="" title="Support the Project!" width="400" class="aligncenter size-full wp-image-395" /></a></p>
<p>Not only is this a chance to get in on many of the backer rewards and &#8220;add-ons&#8221;, but this is also your opportunity to get access to backers-only email updates and the <a href="http://www.roxlougames.com/forums/" title="Roxlou Games Forums" target="_blank">backers-only forums</a>. We rely on our backers for feedback in developing the game, so come be a part of our process!</p>
<p><a href="http://www.roxlougames.com/support-the-project/" title="Support the Project!" target="_blank">Check it out!</a></p>
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		<title>The End of a Campaign, and the Start of a Game</title>
		<link>http://www.roxlougames.com/the-end-of-a-campaign-and-the-start-of-a-game/</link>
		<comments>http://www.roxlougames.com/the-end-of-a-campaign-and-the-start-of-a-game/#comments</comments>
		<pubDate>Wed, 13 Feb 2013 15:24:05 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[That Which Happened]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=361</guid>
		<description><![CDATA[In case you haven&#8217;t heard, our Kickstarter campaign is over and Unwritten: That Which Happened hit its funding goal! But most likely you&#8217;ve heard us cheering about it non-stop for hours. So why not hear Rock, Paper, Shotgun weigh in instead? You Couldn&#8217;t Write It: Unwritten Kickstarter Succeeds Thanks everybody for their support! Expect to [...]]]></description>
			<content:encoded><![CDATA[<p>In case you haven&#8217;t heard, our Kickstarter campaign is over <strong>and <em>Unwritten: That Which Happened</em> hit its funding goal</strong>!</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/poster3PrintFinal_ForWeb.jpg" alt="" width="700" height="453" class="aligncenter size-full wp-image-316" /></p>
<p>But most likely you&#8217;ve heard us cheering about it non-stop for hours. So why not hear <em>Rock, Paper, Shotgun</em> weigh in instead?</p>
<p><a href="http://www.rockpapershotgun.com/2013/02/13/you-couldnt-write-it-unwritten-kickstarter-succeeds/" title="You Couldn't Write It: Unwritten Kickstarter Succeeds" target="_blank"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/rps_logo.jpg" alt="" title="" width="237" height="134" class="aligncenter size-full wp-image-291" /></a></p>
<p><a href="http://www.rockpapershotgun.com/2013/02/13/you-couldnt-write-it-unwritten-kickstarter-succeeds/" title="You Couldn't Write It: Unwritten Kickstarter Succeeds" target="_blank">You Couldn&#8217;t Write It: Unwritten Kickstarter Succeeds</a></p>
<p>Thanks everybody for their support! Expect to hear more as development ramps up in earnest.</p>
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		<title>Unwritten: That Which Will Now Happen</title>
		<link>http://www.roxlougames.com/unwritten-that-which-will-now-happen/</link>
		<comments>http://www.roxlougames.com/unwritten-that-which-will-now-happen/#comments</comments>
		<pubDate>Wed, 13 Feb 2013 00:48:13 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final countdown]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=352</guid>
		<description><![CDATA[WE HIT OUR FUNDING GOAL! But the campaign isn&#8217;t over yet! Click here to hear about how you can contribute for the next 5 hours.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/404734" title="Unwritten: That Which Will Now Happen" target="_blank"><strong>WE HIT OUR FUNDING GOAL!</strong></a></p>
<p>But the campaign isn&#8217;t over yet! <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/404734" title="Unwritten: That Which Will Happen" target="_blank">Click here</a> to hear about how you can contribute for the next 5 hours.</p>
]]></content:encoded>
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		<title>The Team of Unwritten, 12 Final Hours, and a Bunch of Indie Games</title>
		<link>http://www.roxlougames.com/the-team-of-unwritten-12-final-hours-and-a-bunch-of-indie-games/</link>
		<comments>http://www.roxlougames.com/the-team-of-unwritten-12-final-hours-and-a-bunch-of-indie-games/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 03:33:15 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final countdown]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Julian]]></category>
		<category><![CDATA[Lee]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=339</guid>
		<description><![CDATA[UPDATE: It&#8217;s on like Donkey Kong*, right now! *disclaimer &#8212; Donkey Kong will not be played. Unless of course you tell us to. Then we probably will. Probably. The Kickstarter for our first game, Unwritten: That Which Happened, is about to enter its final 24 hours. At the time of writing this we are at [...]]]></description>
			<content:encoded><![CDATA[<p><strong>UPDATE: It&#8217;s on like Donkey Kong*, <a href="https://twitter.com/RoxlouGames" title="It's On!" target="_blank">right now!</a></strong><br />
<em>*disclaimer &#8212; Donkey Kong will not be played. Unless of course you tell us to. Then we probably will. Probably.</em></p>
<p>The Kickstarter for our first game, <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened" title="Unwritten: That Which Happened" target="_blank"><em>Unwritten: That Which Happened</em></a>, is about to enter its final 24 hours. At the time of writing this we are at just over 81% of our goal, thanks to a phenomenal day of funding. It&#8217;s time for the final push, and frankly the whole team is half manic and half <em>maniac</em> (no, we didn&#8217;t write it twice).</p>
<p>In an effort to answer some questions about the game, get the word out, and maybe even have a bit of fun, the whole team is going to spend the last 12-14 hours playing indie games and live tweeting our thoughts and impressions. We&#8217;ll be playing hip games, obscure games, games we love, and games we might actually hate. But mostly we&#8217;re going to be playing games chosen by <strong>YOU</strong>.</p>
<p><strong>WHERE:</strong> On Twitter, specifically @RoxlouGames (click now and follow us)<br />
<strong>WHEN:</strong> Tuesday, February 12th, 10:00 am U.S. Central Time to Midnight (the end of our campaign)</p>
<p>To participate, just follow us, read our tweets, and tweet us your questions. Easy peasy!</p>
<p>Here are the games that have been suggested by our backers and well-wishers so far (along with the Twitter handles we&#8217;ve found for them):</p>
<ul>
<li>Under the Garden &#8211; @FarmerGnome</li>
<li>Overgrowth &#8211; @Wolfire</li>
<li>Capsized &#8211; @AlientrapGames</li>
<li>FTL</li>
<li>Waking Mars &#8211; @TigerStyleGames</li>
<li>Enviro-Bear 2010 &#8211; @manbearcar</li>
<li>Octodad &#8211; @octodadgame</li>
<li>Minecraft &#8211; @notch</li>
<li>Protect Me Knight &#8211; @AncientGames_EN</li>
<li>Flatland: Fallen Angle &#8211; @SeeThruStudios</li>
<li>King of Dragon Pass</li>
<li>Dungeons of Fayte</li>
<li>Little Inferno</li>
<li>Dominus (Abandonware from the 90s)</li>
<li>Games from the IGF Finalists List (some are already listed here &#8212; others will be investigated as time permits)</li>
</ul>
<p>To make your own recommendation tweet us your suggestion, leave a comment here, <a href="mailto:info@roxlougames" title="Email Us" target="_blank">email us</a>, throw a carrier pigeon through our window, whatever. Just let us know. Due to system constraints we can only play PC, Xbox Live Indie Games, and iOS games (iPad/iPhone/iPod Touch). We&#8217;ll give preference to games that we already own or ones that have free demos (we&#8217;re broke ass indie developers remember), although if you can legally send us a copy of a game (most likely because you&#8217;re one of the creators) we&#8217;ll give you whatever exposure we can command. Otherwise there are no restrictions on content. We&#8217;ll play anything.</p>
<p>Unwritten is almost funded and we&#8217;re ecstatic at the thought of joining the ranks of indie developers anywhere! Help us celebrate!</p>
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		<title>80% Funded and Close to 24 Hours Left! Next Stop&#8230; THE END!</title>
		<link>http://www.roxlougames.com/80-funded-and-close-to-24-hours-left-next-stop-the-end/</link>
		<comments>http://www.roxlougames.com/80-funded-and-close-to-24-hours-left-next-stop-the-end/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 01:47:41 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final countdown]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=336</guid>
		<description><![CDATA[Getting close to our final 24 hours, and we&#8217;re 80% funded! Don&#8217;t stop now, let&#8217;s carry on to the finish line!]]></description>
			<content:encoded><![CDATA[<p>Getting close to our final 24 hours, and we&#8217;re 80% funded!</p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/403937" title="80% Funded!" target="_blank"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/ks_80_funded.png" alt="" title="80% Funded!" width="420" height="75" class="aligncenter size-full wp-image-335" /></a></p>
<p>Don&#8217;t stop now, <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/403937" title="80% Funded!" target="_blank">let&#8217;s carry on to the finish line!</a></p>
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		<title>48 Hours to Go! Unwritten&#8217;s Final Countdown&#8230;</title>
		<link>http://www.roxlougames.com/48-hours-to-go-unwrittens-final-countdown/</link>
		<comments>http://www.roxlougames.com/48-hours-to-go-unwrittens-final-countdown/#comments</comments>
		<pubDate>Mon, 11 Feb 2013 06:42:37 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final countdown]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=330</guid>
		<description><![CDATA[By the time most of you will read this there will be fewer than 48 hours remaining in the campaign. Earlier today Joe recorded the video update found over at the Kickstarter page, talking about where we&#8217;ve been and how far we&#8217;ve come. This video was shot in one take, from the heart, edited down [...]]]></description>
			<content:encoded><![CDATA[<p>By the time most of you will read this there will be fewer than 48 hours remaining in the campaign. Earlier today Joe recorded the video update found over at <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/403255" title="48 Hours to Go! The Final Countdown..." target="_blank">the Kickstarter page</a>, talking about where we&#8217;ve been and how far we&#8217;ve come. This video was shot in one take, from the heart, edited down to a length consumable by humans.</p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/403255"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/joe_vid_screen.jpg" alt="" title="48 Hours to Go! The Final Countdown..." width="675" height="385" class="aligncenter size-full wp-image-331" /></a></p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/403255" title="48 Hours to Go! The Final Countdown..." target="_blank">Click here to read the whole update</a></p>
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		<title>Unwritten 61% Funded! Breaking Funding Barriers</title>
		<link>http://www.roxlougames.com/326/</link>
		<comments>http://www.roxlougames.com/326/#comments</comments>
		<pubDate>Sun, 10 Feb 2013 01:47:47 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=326</guid>
		<description><![CDATA[3 days to go and 61% Funded! This is an important milestone&#8230; now upward and onward!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/402603" title="61% Funded!" target="_blank"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/achievement-61.png" alt="" title="61% Funded!" width="420" height="75" class="aligncenter size-full wp-image-325" /></a></p>
<p>3 days to go and 61% Funded! This is an important milestone&#8230; <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/402603" title="61% Funded!" target="_blank">now upward and onward!</a></p>
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		<title>Unwritten Stretch Goals Announced!</title>
		<link>http://www.roxlougames.com/unwritten-stretch-goals-announced/</link>
		<comments>http://www.roxlougames.com/unwritten-stretch-goals-announced/#comments</comments>
		<pubDate>Sat, 09 Feb 2013 18:37:03 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goodies]]></category>
		<category><![CDATA[stretch goals]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=322</guid>
		<description><![CDATA[Unwritten Stretch goals announced! iPad, Expansions, Multiplayer, and more! Check it out!]]></description>
			<content:encoded><![CDATA[<p><em>Unwritten</em> Stretch goals announced! iPad, Expansions, Multiplayer, and more!</p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/402362"><img src="http://www.roxlougames.com/wp-content/uploads/2013/01/fragment-300x225.jpg" alt="" title="Unwritten Stretch Goals Announced!" width="300" height="225" class="aligncenter size-medium wp-image-236" /></a></p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/402362" title="Unwritten Stretch Goals Announced!" target="_blank">Check it out!</a></p>
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		<title>New Unwritten Kickstarter Reward &#8220;Add-Ons&#8221;: Posters!</title>
		<link>http://www.roxlougames.com/new-unwritten-kickstarter-reward-add-ons-posters/</link>
		<comments>http://www.roxlougames.com/new-unwritten-kickstarter-reward-add-ons-posters/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 20:30:06 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goodies]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=318</guid>
		<description><![CDATA[The Unwritten Kickstarter page has been updated with new options for backers that like Lee&#8217;s cool poster designs. Check it out!]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/401809" title="Kickstarter Add-Ons: Posters!" target="_blank">Unwritten Kickstarter page</a> has been updated with new options for backers that like Lee&#8217;s cool poster designs.</p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/401809"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/poster3PrintFinal_ForWeb.jpg" alt="" title="Kickstarter Add-Ons: Posters!" width="700" height="453" class="aligncenter size-full wp-image-316" /></a></p>
<p><a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/401809" title="Kickstarter Add-Ons: Posters!" target="_blank">Check it out!</a></p>
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		<title>Joe is Doing an &#8220;Ask Me Anything&#8221; on Reddit</title>
		<link>http://www.roxlougames.com/joe-is-doing-an-ask-me-anything-on-reddit/</link>
		<comments>http://www.roxlougames.com/joe-is-doing-an-ask-me-anything-on-reddit/#comments</comments>
		<pubDate>Wed, 06 Feb 2013 17:41:59 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[behind the scenes]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=307</guid>
		<description><![CDATA[UPDATE: It&#8217;s on right now! UPDATE: Looks like Reddit changed the time when they added us to the schedule. It&#8217;s now at 12 pm, eastern time. By popular request, Joe will be doing an &#8220;Ask Me Anything&#8221; on Reddit tomorrow (February 7th) at 12pm EST. For those that are new to the project, Joe Houston [...]]]></description>
			<content:encoded><![CDATA[<p><strong>UPDATE: <a href="http://www.reddit.com/r/IAmA/comments/182j7t/i_am_joe_houston_former_developer_for_the_game/" title="Joe Houston: Ask Me Anything" target="_blank">It&#8217;s on right now!</a></strong></p>
<p><strong>UPDATE: Looks like Reddit changed the time when they added us to the schedule. It&#8217;s now at 12 pm, eastern time.</strong></p>
<p>By popular request, Joe will be doing an <a href="http://www.reddit.com/r/IAmA/" title="Reddit: Ask Me Anything" target="_blank">&#8220;Ask Me Anything&#8221;</a> on Reddit tomorrow (February 7th) at 12pm EST.</p>
<p><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/reddit_logo.jpg" alt="" title="Reddit" width="118" height="45" class="aligncenter size-full wp-image-306" /></p>
<p>For those that are new to the project, Joe Houston is <em>Roxlou Games</em>&#8216; founder and is the programmer and designer for <em><strong>Unwritten</strong></em>. He&#8217;s best known as a former core member of the critically acclaimed game <a href="http://www.metacritic.com/game/pc/dishonored" title="Dishonored on Metacritic" target="_blank"><em>Dishonored</em></a>, and for his published articles on <a href="http://www.gamasutra.com/blogs/JoeHouston/20121116/181786/A_Former_Dishonored_Dev_Why_Im_Going_Indie.php" title="Former Dishonored Dev: Why I'm Going Indie" target="_blank">Indie Gaming</a> and <a href="http://www.rockpapershotgun.com/2013/01/14/dishonored-designer-joe-houston-on-violence-in-games/" title="Dishonored Dev on Violence in Video Games" target="_blank">Video Game Violence</a>.</p>
<p>Joe has also worked for <em>Bioware</em> and <em>Midway</em> and <a href="http://www.linkedin.com/in/josephhouston/" title="Joe Houston on LinkedIn" target="_blank">has worked on games of all genres and platforms</a>.</p>
<p>For those new to Reddit and the concept of an &#8220;AMA&#8221;, it is an opportunity to put a person in the &#8220;hot seat&#8221; and ask them any kind of question at all. Reddit works on a system of &#8220;upvotes&#8221; and &#8220;downvotes&#8221; to help people find the best stuff, so when you come be sure to click the up arrow to &#8220;upvote&#8221; us!</p>
<p>We hope to see everyone and their questions there. We will post again just before it gets underway.</p>
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		<title>Pay No Attention&#8230;</title>
		<link>http://www.roxlougames.com/pay-no-attention/</link>
		<comments>http://www.roxlougames.com/pay-no-attention/#comments</comments>
		<pubDate>Wed, 06 Feb 2013 16:31:44 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=304</guid>
		<description><![CDATA[&#8230;to the man behind the curtain. We&#8217;re looking into doing a Reddit AMA, and this is my proof and stuff.]]></description>
			<content:encoded><![CDATA[<p>&#8230;to the man behind the curtain.</p>
<p>We&#8217;re looking into doing a Reddit AMA, and this is my proof and stuff.</p>
]]></content:encoded>
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		<title>Spread the World! A New Unwritten Kickstarter Avatar.</title>
		<link>http://www.roxlougames.com/spread-the-world-a-new-unwritten-kickstarter-avatar/</link>
		<comments>http://www.roxlougames.com/spread-the-world-a-new-unwritten-kickstarter-avatar/#comments</comments>
		<pubDate>Wed, 06 Feb 2013 06:54:48 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[goodies]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[Unwritten]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=296</guid>
		<description><![CDATA[We&#8217;ve got a new forum avatar to use when promoting Unwritten, found in the latest project update. But don&#8217;t take our word for it, read for yourself. You could also just grab them here, but where is the fun in that? It&#8217;s a sillier, happier theme than the first batch of icons, which matches our [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve got a new forum avatar to use when promoting Unwritten, found in the latest project update.</p>
<p>But don&#8217;t take our word for it, <a href="http://www.kickstarter.com/projects/1599677835/unwritten-that-which-happened/posts/399974" title="Spread the Word! More Unwritten Profile Avatars." target="_blank">read for yourself</a>. You could also just grab them here, but where is the fun in that?</p>
<p><a href="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_256.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_256.jpg" alt="" title="roxlouavatarMadefornerds_256" width="256" height="256" class="aligncenter size-full wp-image-297" /></a></p>
<p><a href="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_128.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_128.jpg" alt="" title="roxlouavatarMadefornerds_128" width="128" height="128" class="aligncenter size-full wp-image-298" /></a></p>
<p><a href="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_100.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_100.jpg" alt="" title="roxlouavatarMadefornerds_100" width="100" height="100" class="aligncenter size-full wp-image-299" /></a></p>
<p><a href="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_80.jpg"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/roxlouavatarMadefornerds_80.jpg" alt="" title="roxlouavatarMadefornerds_80" width="80" height="80" class="aligncenter size-full wp-image-300" /></a></p>
<p>It&#8217;s a sillier, happier theme than the <a href="http://www.roxlougames.com/spread-the-word-unwritten-profile-avatar-for-kickstarter/" title="Spread the Word! Unwritten Profile Avatar for Kickstarter." target="_blank">first batch of icons</a>, which matches our mood today. We have one week to go, and we had a strong day of funding to kick it off. Help us get the word out and keep this momentum going!</p>
]]></content:encoded>
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		<title>Unwritten Interview at Rock, Paper, Shotgun</title>
		<link>http://www.roxlougames.com/unwritten-interview-at-rock-paper-shotgun/</link>
		<comments>http://www.roxlougames.com/unwritten-interview-at-rock-paper-shotgun/#comments</comments>
		<pubDate>Tue, 05 Feb 2013 16:04:01 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=290</guid>
		<description><![CDATA[There is a full interview about Unwritten over at Rock, Paper, Shotgun today. RPS is one of our favorite sites, so this is a real pleasure. There is a lot of info here that hasn&#8217;t been discussed in prior interviews, so be sure to give it a look!]]></description>
			<content:encoded><![CDATA[<p>There is a full interview about <em><strong>Unwritten</strong></em> over at <em>Rock, Paper, Shotgun</em> today.</p>
<p><a href="http://www.rockpapershotgun.com/2013/02/05/the-telling-of-tales-unwritten-interview/"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/rps_logo.jpg" alt="" title="The Telling of Tales: Unwritten Interview" width="237" height="134" class="aligncenter size-full wp-image-291" /></a></p>
<p><em>RPS</em> is one of our favorite sites, so this is a real pleasure. There is a lot of info here that hasn&#8217;t been discussed in prior interviews, so be sure to <a href="http://www.rockpapershotgun.com/2013/02/05/the-telling-of-tales-unwritten-interview/" title="The Telling of Tales: Unwritten Interview" target="_blank">give it a look</a>!</p>
]]></content:encoded>
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		<title>Unwritten over at &#8220;The Jace Hall Show&#8221;</title>
		<link>http://www.roxlougames.com/unwritten-over-at-the-jace-hall-show/</link>
		<comments>http://www.roxlougames.com/unwritten-over-at-the-jace-hall-show/#comments</comments>
		<pubDate>Mon, 04 Feb 2013 15:22:12 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=286</guid>
		<description><![CDATA[Joe is over at &#8220;The Jace Hall Show&#8221; website today talking about Dishonored and UNWRITTEN. Check it out here!]]></description>
			<content:encoded><![CDATA[<p>Joe is over at &#8220;The Jace Hall Show&#8221; website today talking about Dishonored and UNWRITTEN.</p>
<p><a href="http://www.jacehallshow.com/news/interviews/gaming-personality/20130201/dishonored-developer-interview/"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/jace_hall_show.png" alt="" title="Dishonored Developer, Joe Houston, Talks About His New Kickstarter, Unwritten: That Which Happened" width="145" height="80" class="aligncenter size-full wp-image-287" /></a></p>
<p><a href="http://www.jacehallshow.com/news/interviews/gaming-personality/20130201/dishonored-developer-interview/" title="Dishonored Developer, Joe Houston, Talks About His New Kickstarter, Unwritten: That Which Happened" target="_blank">Check it out here!</a></p>
]]></content:encoded>
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		<title>Joe Talks to &#8220;Gamer Cheese&#8221; About His Sordid Past</title>
		<link>http://www.roxlougames.com/joe-talks-to-gamer-cheese-about-his-sordid-past/</link>
		<comments>http://www.roxlougames.com/joe-talks-to-gamer-cheese-about-his-sordid-past/#comments</comments>
		<pubDate>Mon, 04 Feb 2013 05:21:02 +0000</pubDate>
		<dc:creator>Joe Houston</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[behind the scenes]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Joe]]></category>
		<category><![CDATA[Unwritten]]></category>

		<guid isPermaLink="false">http://www.roxlougames.com/?p=281</guid>
		<description><![CDATA[&#8220;Gamer Cheese&#8221; has a follow up interview with Joe, talking about Dishonored, the downfall of Sensory Sweep, and a bit about the origins of Unwritten. Check it out here. We&#8217;ve been told to expect a few more interviews and podcasts from other sources coming later this week. If you like what you read (or hear) [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Gamer Cheese&#8221; has a follow up interview with Joe, talking about <em>Dishonored</em>, the downfall of <em>Sensory Sweep</em>, and a bit about the origins of <em><strong>Unwritten</strong></em>.</p>
<p><a href="http://gamercheeese.com/2013/02/04/interview-joe-houston-before-roxlou-games/" target="_blank"><img src="http://www.roxlougames.com/wp-content/uploads/2013/02/cropped-fbandwebsitebanner.png" alt="" title="Joe Houston Before Roxlou Games" width="960" height="348" class="aligncenter size-full wp-image-280" /></a></p>
<p><a href="http://gamercheeese.com/2013/02/04/interview-joe-houston-before-roxlou-games/" title="Joe Houston Before Roxlou Games" target="_blank">Check it out here.</a></p>
<p>We&#8217;ve been told to expect a few more interviews and podcasts from other sources coming later this week. If you like what you read (or hear) be sure to show your appreciation by sharing these links around!</p>
]]></content:encoded>
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